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Hello! I want to ask you which DLL APIs and external symbols should I use in code in the Nehahra quake engine source (it is C project in visual C++ 6.0) to play the XM files in game? There are 2 conso…
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it would be great if we could have separate deadzones for each axis vs one shared by both sticks.
also, would be cool if the movement stick had option of being treated as digital, meaning youre e…
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Getting this error while loading r2m8 in Vkquake
![Screenshot (1336)](https://user-images.githubusercontent.com/74624503/109369985-e067d880-789e-11eb-9809-01843f407a99.jpg)
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Getting this error while loading r2m8 in Vkquake
![109369985-e067d880-789e-11eb-9809-01843f407a99](https://user-images.githubusercontent.com/74624503/109385128-cd322880-78f1-11eb-9543-85db892eeb9f.jp…
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Just to keep track of things, a release date and what we want to achieve for the 3.1 release.
**New Features**
- New Launcher (written from the ground)
- Addons (a total of 12, featuring score,…
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First of all, I've learned the libxmp api and some samples here: http://xmp.sourceforge.net/libxmp.html
And of course, the quakespasm code at sourceforge, however it is not suitable for me, most of t…
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https://steamdb.info/app/9040
https://steamdb.info/app/9030
they're listed as "TBD" as to when they'll be packaged at the moment.
ghost updated
3 years ago
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The game starts and renders OK but the keyboard and mouse are completely disabled. Cannot exit the game or exit full-screen mode. Machine needs to be rebooted to exit ;(
update: Turns out accessibi…
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The things like unlimited fps,particles etc. but with the vulkan api.
ghost updated
3 years ago
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### `brew config` output
brew config
HOMEBREW_VERSION: 3.0.7-33-g05f1c37
ORIGIN: https://github.com/Homebrew/brew
HEAD: 05f1c37ae0a551ca3936ca404a1fe2ee33bfd137
Last commit: 2 hours ago
Core tap…