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I would like to request a SMAPI mod that changes the pond tiles to dirt, and adds a water trough (This one from cooptiles https://prnt.sc/hwi2eo) to the front of the farmhouse, in front of the rightmo…
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For localization purposes, you know :)
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[SMAPI] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "spring_outdoorsTileSheet". File not found. ---> System.IO.FileNotFoundException: …
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![image](https://user-images.githubusercontent.com/3132162/34646974-b3b43ec6-f3b0-11e7-988e-44a8cfe4b833.png)
请问下这个问题怎么解决?我还没改过什么文件,第一次构建就失败了
希望能给个比较完整的配置教程
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Hello,
I know MGCB does not support linked files yet and that linked files are problematic, but I'm porting to Android and it seems the "new" android MG versions does not support textures with mipm…
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I've been using Tedit for a pretty long time, but today I opened the file and it said unhandled exception. The log is right here.
```
08-04-2012 12:52 v3.3.12092.0319 Error - Could not find a part of…
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```
12-07-2012 17:17 v3.2.12042.0013 Error - Could not find a part of the path 'c:\program files\steam\steamapps\common\terraria\Content\Images\NPC_17.xnb'.
at System.IO.__Error.WinIOError(Int32 er…
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I've recently got around to pulling the latest Nez version (its been a while) and now my Tilemaps are crashing while being parsed by TiledMapReader. After going back through the git log I can definite…
Vanit updated
6 years ago
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TownInterior.xnb apparently cannot be invalidated by any mods, so it's not clearing static references?
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Hello, i've been using monogame core since its release and when i set the images to "Build" and try to use the "dotnet run" command, there is an error with the mgcb.exe. So i set the images to "Copy" …
Tenes updated
6 years ago