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### Godot version
v4.1.1.stable.custom_build [bd6af8e0e]
### System information
Godot v4.1.1.stable (bd6af8e0e) - Windows 10.0.19045 - Vulkan (Compatibility) - NVIDIA GeForce RTX 2060 SUPER (NVIDIA…
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I am trying to get this up and running in order to experiment with it. That being said I am unable to do so on Linux, as the map files expected differ from those extracted from the 4.3.4:15595 client.…
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The [ACCESS-OM3 configurations](https://github.com/COSIMA/access-om3/wiki/Configurations) currently use an offset-pole 1° horizontal grid using [these grid, mesh, topography and initial condition file…
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### Godot version
Godot_v4.1.1-stable_mono_win64
### System information
Godot v4.1.1.stable.mono - Windows 10.0.19045 - Vulkan (Compatibility) - NVIDIA GeForce GTX 1660 Ti with Max-Q Design (NVIDIA…
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### Godot version
v4.1.1.stable.official [bd6af8e0e]
### System information
Godot v4.1.1.stable - Windows 10.0.19045 - Vulkan (Compatibility) - NVIDIA GeForce GTX 1660 SUPER (NVIDIA; 31.0.15.3623) …
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### Tested versions
Reproducible in 4.3.dev (8ff8216)
### System information
Windows 11 - Godot 4.3.dev
### Issue description
When I try to compile the master branch with the `use_mingw=yes platf…
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### Godot version
v4.2.dev1.official [0c2144da9]
### System information
Godot v4.2.dev1 - Windows 10.0.19045 - GLES3 (Compatibility) - GeForce GT 630M () - Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz …
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**Godot version:**
3.0.1 rc
**OS/device including version:**
Windows 10
**Issue description:**
I'm attempting to stop meshes in a gridmap from casting shadows. The only way to do this t…
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### Tested versions
- Master branch godot (commit 5034478611697358f4e135c69f364ef6d8cd54dc)
- emcc (Emscripten gcc/clang-like replacement + linker emulating GNU ld) 3.1.52 (fa478400df3351f7153c0279b…
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### Godot version
v4.2.beta.custom_build. e8d57afae
### System information
Ubuntu 22.04 CI
### Issue description
```
scons -j2 dev_build=yes target=editor use_asan=yes use_ubsan=yes linker=gold…