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Hi,
Are there any plans for moving HL:S to steampipe? because games need to be a steampipe to be able to mount on garry's mod
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Launching faceposer.bat or hlfaceposer.exe from the bin folder of either SDK SP2013
or HL2 has at least these two problems:
- When trying to load a model from the top tab file>load model, it opens a r…
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Sometimes when the PlayX is playing something from youtube it won't let me click some items on the GUI such as the scoreboard or move the camera around in PAC3 editor. Instead, whenever I click on som…
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I start up Garry's Mod and open up the default flatgrass map, but the entire landscape (excluding the platform) has lost it's texture for no apparent reason and is now purple/black checkers. In additi…
ghost updated
11 years ago
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Having the wrong client.dll (or whatever name the mod uses for its' client binary) no longer boots players off the server. Usually this happens to ensure clients have the correct (non-hacked) client-s…
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Hello I've started testing TFC on SteamPipe on my Linux server with AdminMod and Metamod-P36 + AMXX. I noticed my FoxBot v0.77 makes the server crash for some reason and i cannot get the dump files as…
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I know this has probably been asked a million times but I don't see a solution on any of the threads here. I run on a P.C, just converted Garry's Mod to the Steam Pipe, then when I launch the game, wh…
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In GameConfig.txt when the "GameDir" line is supplied with the user's sourcemod (e.g "GameDir" "C:\Program Files (x86)\Steam\steamapps\sourcemods\mod_hl2") with the VProject set to the user's mod, you…
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cs1.6 and cs:cz both have a working hltv autodirector setting, however in half-life:deathmatch the autodirector doesn't work and therefore the option in demoedit to write campaths is obsolete.
would …
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I did all of the installation instructions, and it keeps bugging out. Visual Studio cant build some dll's which is an issue, and there is a million files to go through just to get to the mod content. …