-
### Draft Status
Ready - team will start page creating immediately
### Category
VR/AR and Rendering
### Presenter Location
In-person
### Key Investigators
- Alicia Pose Díez de la Lastra (Unive…
-
## When I get the Meshes from SpatialAwarenessMeshObserver, I found the Mesh.Colors is NULL.
-
Unity Keyboard Input doesn't work when HL2 is in single app kiosk mode. [Documentation](https://docs.microsoft.com/en-us/hololens/hololens-kiosk) doesn't mention anything about it
## To reproduce
…
-
## Overview
So I recently upgraded to the 2.5 release so that I could use the new scrolling object. I created a rather large list of items consisting of about maybe 50-60 text buttons from the mrtk a…
dtb49 updated
9 months ago
-
## Describe the bug
Global Speech commands on interactables don't appear to work without focus, even when `Requires Focus = false`.
Also, the existing (unchanged) Interactable Speech handlers wh…
-
## Describe the bug
MRTK 2.8.2 says Not included in build settings in SceneSystem-Content Scenes
## To reproduce
Steps to reproduce the behavior:
On cloning a profile from default scene sy…
-
PressableButton.movingButtonVisuals is protected and can only be assigned from Unity Editor, or a derived class.
I think it should be public so that it's possible to assign an object from any externa…
-
I have followed the Multi-user capabilities tutorial(https://docs.microsoft.com/en-us/windows/mixed-reality/develop/unity/tutorials/mr-learning-sharing-02)
After being deployed to Hololens, and …
-
Filing an issue to track some better forward resolution of powershell module imports/common modules in our build pipelines. With some changes I have out right now, I ended up doing a path based module…
wiwei updated
9 months ago
-
## Describe the bug
It seems like a potential editor perf concern that all scriptable objects are loaded any time the asset database is reloaded. It also might cause unexpected behavior, if `Awake`…