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https://minecraft.curseforge.com/projects/nuclearcraft-mod
MOAR EU
on a more serious not.. it is up to you if you wanna include it. it supports EU as of 1.10 versions
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I made a new slim compilation file
https://docs.google.com/document/d/1LVu3e8R2GmqS63KhAcjSbkBMngJ-y0Nd8uyBuWw0gFk/edit
I'm not sure that I got everything in it.
This is the master list.
The…
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Hi Lynn,
Below is a table of MeSH IDs that Wikidata users have added to disease items. This has not been curated except to remove 12 entries where the MeSH ID doesn't exist. I can help go through the…
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This class was originally created when we thought it would be a good idea to have a set of disjoint grouping classes based on granularity at the top of the ontology.
Increasingly this has become prob…
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In GitLab by @jmorris-uk on Jan 23, 2015, 09:48
Refactor the fwbs subroutine in PROCESS (as it is currently exceeding 1000 lines for a single subroutine) and have a think about the easiest layout for…
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I cannot figure out how to load fuel into the second tank of the fusion reactor in NC 2.2. No matter how I place the fluid pipes, only the first tank is filled.
CJL48 updated
7 years ago
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At the moment, GO:0000740 'nuclear membrane fusion' is inferred to be is_a GO:0000741 'karyogamy'.
But this may not be entirely correct. See discussion here:
http://wiki.geneontology.org/index.php/Ont…
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I thought I hade done the kinetochore ones....
kinetochore
- [x] SPBC11C11.03 ndc80 NMS complex subunit Ndc80
- [x] SPBC336.08 spc24 NMS complex subunit Spc24
- [x] SPAC688.02c mis14 NMS comp…
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which is a problem for meta-programming code; let me explain - all of the following should be visible [at this commit of protobuf-net](https://github.com/mgravell/protobuf-net/commit/a5d15ffeb29ad970f…
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Hi, my problem is, when i hold a gun my arms are still normal and the gun points at the ground. This doesn't affect the gamplay or gun handling but it looks really weird. I have a few other mods, but …