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hey guys!
I was trying to embed a webgl content in the brackets, for game editting.
It's ok on Mac OSX, but failed on Windows.
I have tried to add --enable-webgl --ignore-gpu-blacklist to start comman…
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I regularly loose the WebGL context when using pannellum...
I have tried to add code in my client to manage WebGL context lost and I am struggling to access your dynamically created canvas so that I c…
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**Test device**
Lenovo ThinkPad
**Operating System**
Windows 10
**Browser**
Firefox
**Problem description**
When changing through tabs with the sim running, the sim continues running and …
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## Problem
Same game built with phaser is running at 60 fps on iOS 14 and 30 fps on iOS 15
it seems that it's due to an experimental feature set to "on" by default in 15.x: "GPU Process: Canvas …
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Currently Athena Crisis is using the DOM to render the core game. I would like there to be a full renderer for the game using [React-Three-Fiber](https://github.com/pmndrs/react-three-fiber) so we can…
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Hi Gree, thank you so much for this amazing project it amazing, but I have some issue, I created a webGL build and got this error kindly help me out, please
![dsfdsf](https://github.com/gree/unity-w…
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Technically, the only real hurdle is the visualization.
Build on Renato Calleja's WebGL 3D examples?
cf https://mym.iimas.unam.mx/renato/choreographies/index.html
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**Describe the feature**
Provide a clear and concise description of your feature request. Why would this feature be useful? Does the feature involve the desktop build, the web build, or both?
On t…
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### MDN URL
https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_depth_texture
### What specific section or headline is this issue about?
Examples
### What information was incorrect, unhelpful, …
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## Version
* Phaser Version: 3.87.0 && v4.0.0-beta.1
## Description
Adding a tween with a duration of `0` leaves the object in an invalid state with `NaN` as the value and cannot be tweened a…