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I guess GVRF apps also run in low persistence mode of oculus. is there any way to disable it in GVRF or using any Oculus API. Is it possible in latest SDK? I could see one old thread here.
https://for…
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Relevant issue reported in Oculus samples repo:
https://github.com/oculus-samples/Unity-Movement/issues/2
A runtime error returned by xrLocateBodyJointsFB here when running this sample over Link…
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So I'm getting the hardware error when starting my Oculus games through the Revive dashboard and every other way I've opened the source file.
I've come to the conclusion that it may have something …
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I'm working on a project based on GearVRf on Android Studio. This requires to access certain methods in oculus platform sdk such as identifying the logged in oculus user.
Additionally I'm intereste…
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### What happened?
Mekanism users reguraly encounter this. Problem on your side.
https://github.com/mekanism/Mekanism/issues/7743
https://github.com/mekanism/Mekanism/issues/7729
https://github.co…
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### Minecraft Version
1.20.1
### ModLoader
Forge
### Shimmer version
Shimmer-forge-1.20.1-0.1.20
### Modpack info or mod list(please reduce mod range)
https://pastebin.com/j8cyTnYd
### The lat…
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The Oculus Health and Safety warnings appear when the user starts a VR application, and require the user to manually dismiss them before the VR experience can begin. This is acceptable for a first tim…
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Is there a reason why you didn't use https://github.com/ab4d/Ab3d.OculusWrap ?
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### Mod Name
Rubidium (and, or Embeddium)
### This issue occurs when only Valkyrien Skies, addons, and the mod I have specified are installed and no other mods
- [yes] I have tested this issu…