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Thanks for the amazing work. We have datasets ranging from 1k images to 14k images and we were wondering if vggsfm is going to support images of that magnitude in the pipeline in the near future. The …
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So I've setup a somewhat serious bridge (DMX lights, web server, props...etc) and play with friends on a semi-regular basis; The overall feelings have been very, very positive; Everyone seems to have …
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@pjcozzi @likangning93
- Finished the core features. Still need to add texture shading, do clean up, and write INSTRUCTION.md. and get a working gltf sponza
- Basic work flow
- optional depth prepa…
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I'm creating a game in Unity. It mostly involves character interactions. So if I'm interacting with a character, then I go do something else, possibly interact with other characters, when I come bac…
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**Describe the bug**
Since upgrading NodeRed and the HueMagig node I'm getting the following error: Request failed with status code 503 for about half of my lights when deploying / restarting the flo…
Brewj updated
2 years ago
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### Before opening, please confirm:
- [X] I have [searched for duplicate or closed issues](https://github.com/aws-amplify/amplify-android/issues?q=is%3Aissue+) and [discussions](https://github.com/a…
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### Problem description
The energy meter doesn't display any measurements.
### Solution description
It's time for some new quirks
### Screenshots/Video
Screenshots/Video
![image](htt…
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How would I go about calculating the homography perspective matrix? In flow.cpp, it is on line 153:
` double H_data[9] = {0.0002347417933653588, -9.613823951336309e-20, -0.07500000298023225, -7.422…
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This is a design task for creating the main character.
It's an antivirus, but should probably look human.
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As per UX, I feel it's not intuitive to disable selection and I am not sure why we are disabling selection, even when you right-click the element it gets selected.
As per the flow, I select an elemen…