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I recently discovered this project and I feel amazed for the amazing work you've done, but I am having some problems on the Android build with mods and expansions.
Half-Life: Blue Shift does not spaw…
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I just tried to compile the pvs-code-clean branch on Linux but it fails at 12%. Log below.
`➜ build git:(pvs-code-clean) make
Scanning dependencies of target xashmenu
[ 1%] Building CXX object main…
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In Source engine there's a in-game subtitle text box feature,which let non-english users also understand the plot when there's english voice only.However in Goldsrc there was not.So it's possible to i…
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Отправляет все что пишется в серверную консоль всем игрокам.
То есть все игроки например видят мои данные когда я авторизируюсь в amxx и кучу другой инфы которая должна быть только в консоле.
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https://android.googlesource.com/platform/ndk/+/ndk-r12-release/docs/HardFloatAbi.md
> We're removing support for the armeabi-v7a-hard ABI. Anyone targeting this ABI should target armeabi-v7a instead…
fuzun updated
7 years ago
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Whenever I set default_fov to 110 or some other number, it doesn't seem to take any effect at all, even after restarting a server. Any idea why? :/
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Defines in "hlsdk-xash3d/engine/studio.h":
```
// studio limits
#define MAXSTUDIOTRIANGLES 32768 // max triangles per model
#define MAXSTUDIOVERTS 4096 // max vertices per submodel
```…
fuzun updated
7 years ago
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> #
>
> ```
> Xash3D 0.98 (build 3366) started at Jul19 2016 [22:28.34]
> ```
> #
>
> Sys_LoadLibrary: Loading xash.dll - ok
> FS_Init: done
> FS_LoadGameInfo( valve )
> FS_Rescan( Half-Life )
> A…
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# try use latest xash to run czds,i got this when enter the mission map:
```
Xash (build 500, Android-arm) started at Aug20 2016 [21:27.22]
```
#
[2016:08:20|21:27:23] execing video.cfg
[2016:08:20…
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Is normal map support for textures broken or is it partially implemented? I could not get it working.
And what about true color textures? High quality textures located in a specific folder overrides …
fuzun updated
7 years ago