-
Hey,
I installed PyMesh on Ubuntu 18.04 with
pip3 install pymesh
I can import it ok but no functions appear to exist: for instance:
AttributeError: module 'pymesh' has no attribute 'form_mes…
ghost updated
3 years ago
-
### Godot version
v4.0.alpha.custom_build [d2be5416e]
### System information
Windows 10, Vulkan Clustered, nVidia RTX 2060 (512.15)
### Issue description
Skinned meshes for particle trails don't …
-
tl;dr :
```
# incus image list yunohost:yunohost/trixie-unstable/appci
+-----------------------------------------+--------------+--------+-----------------------------------------------+-----------…
-
Apologies if this is low level question but I have a Vue project and I would like to implement your module to use ThreeJS inside. What I have done
1. I placed to my main.js
```
import * as VueThr…
-
I know this doesn't apply to the current Meta implementation, but considering a more dynamic implementation like those seen in Windows Mixed Reality or Magic Leap, it's my impression that the mesh gen…
toji updated
9 months ago
-
Hi. I got a problem when I reload the rightly annotated data. It do not stay at the position that I had put it at.
-
In a multi-scale code I'm working on I build various vertex-and-edge mds meshes from a custom file format. These meshes do not have a corresponding geometry, so I've been using the ".null" ```gmi_mode…
-
The particle system cannot use the mesh generated by the procedural methods. For example:
```js
this.entity.particlesystem.mesh = pc.createSphere(this.app.graphicsDevice);
```
Repro:
https://…
-
I think simplicial complexes are a good approach for modularity but they have some drawbacks:
- "simplicial complex" is long-winded and intimidating; all of the search results related to it are extrem…
-
**Describe the bug**
Upon attempt of duplicating entity with 500 static meshes (10k triangles per object) there is out of memory console information that unables to see the duplicated entity. The fir…