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1. Don't load map from XML. This is too slow. Instead, hard-code each level. This is worse in every way except for performance, which is important. Of course, there's no guarantee that hard-coded leve…
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> **For context, see:** [CONTRIBUTING.md](https://github.com/julep-ai/julep/blob/dev/CONTRIBUTING.md) and [cookbooks/README.md](https://github.com/julep-ai/julep/tree/dev/cookbooks)
## Overview
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In order to support singleplayer mode (which is a big step towards getting this integrated into [the client](https://github.com/PistonDevelopers/hematite)), the protocol API needs to be redesigned in …
fenhl updated
8 years ago
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Dialogs or messages will be terminate if the back button of the player is clicked. Not good on dialogs which appear e.g only 1 times. The player clicks unintended and the dialog has gone. Check it any…
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I was just thinking of possible problem with our aproach in storing authtoken:
- When you store authtoken, it acts as if you logged in once until the token expires. Now when we close the app, and ent…
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### Prerequisites
- [X] I made sure I am running the latest [development build](https://github.com/MCCTeam/Minecraft-Console-Client/releases/latest)
- [X] I tried to [look for similar issues](https:/…
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Hi
This issue is specific to Samsung Tizen 2017 models. We are using 3.23.1 Rx version.
When attempting to play a VOD stream from one of our streaming providers, the RxPlayer freezes indefinit…
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We need to think about how want to store data for objects, for example ships, warhouse and maybe other objects need to have an inventory.
The old UH used an entity component system for that, meaning …
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While one can always set an incredibly high number of copies might be nice to have a repeat till cancelled option. Maybe just setting a "-1" value for copies or a checkmark option?
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As you know there is a nasty problem in mapping between Antelope's database and they way SEED is treated by obspy and data centers. All the later index all channels as the combination of five keys: …