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**What do you think is missing or what do you think can be done better**
I am hoping to make the FTL animated screen resemble the below image. If this is doable in a texture pack can you please let m…
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Hello, I try the demo_plugin
https://github.com/shaarli/Shaarli/tree/master/plugins/demo_plugin
Am working around ```render_editlink``` and ```edit_link_plugin```
https://links.portailpro.net/doc/…
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Thanks for your work on RWMS, its a great little script and works wonders on load time and load order conflicts. It can be a little frustrating when adding new mods and resorting the modsconfig, to t…
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Nothing happen when I drop multiple zip of mods in the window.
I'm using latest Pop!_OS.
I've tried with the default file manager but also Dolphin but neither worked.
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# Current List:
#### Outposts
- ~~Birch outpost~~ (added in 1.7.0)
- ~~jungle outpost~~ (added in 1.7.0)
- ~~Giant Tree Taiga Outpost~~ (added in 1.7.0)
- ~~desert outposts~~ (added in 1.7.0)
- …
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I've been suggesting this mod to some modpack making friends because I love it so much; and I see that it's updated to 1.12.2.
The problem is that the modpack makers I know refuse to use anything tha…
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Blockly supports "play ..." but there is no way to specify that the execution pause until the sound is finished. In Scratch, there is an additional block "play ... until done" and something similar sh…
motib updated
6 years ago
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```
What steps will reproduce the problem?
1. no issue, just a suggestion below
2.
3.
What is the expected output? What do you see instead?
What version of the product are you using? On what operat…
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```
What steps will reproduce the problem?
1. no issue, just a suggestion below
2.
3.
What is the expected output? What do you see instead?
What version of the product are you using? On what operat…
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Something major is going on with Curse. You might want to see it. I am having a hard time contacting you, so I will use this repo issue to try and get a response.