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Matrix44 methods multDirMatrix and multVecMatrix operate on Vec3, doing the math as if it were Vec4 with the last component of 0 and 1, respectively, and then projecting back to 3D with a homogeneous …
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Hi! This is more of a little excursion than a 'true' issue, but it's about a technique which I've found useful and would like to share. The occasion is that I'm extending my library [zimt](https://git…
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I've been looking at `guanxi` with @np, and we came across an issue with the interaction between `once` and backtracking references. The essence of the problem is that `once` discards the failure cont…
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_In case it's not obvious, this issue is not to be used for support on how to integrate #24000 into your codebase._
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We understand there are a significant number of people extremely keen on …
tzarc updated
3 months ago
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Split from https://github.com/chapel-lang/chapel/issues/15668
When discussing the interface of `Vector`, @bradcray proposes a new style of initialization of `List` instead of adding `Vector` as a mod…
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The normal use-case for plugin descriptors in GATK is to have a single instance of each class to apply to data, and provide twice the same class is not allowed (e.g., read/variant filters). Neverthele…
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**Describe the bug**
Arm processor variant detection isn't correct.
**To Reproduce**
Steps to reproduce the behavior:
1. Compile arm binary with the following CFLAGS `-marm -mcpu=arm1176jzf-s`
…
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Hi everyone, Not sure if this is the proper place to announce this, but nonetheless:
I did a brief study on the various binary alternatives to JSON, and UBJSON happened to be one of those that caught…
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In the latest set of changes done to stabilize the server-based communication, I accepted the fact that the JSON-encoded game states were large (about 80 bytes per card, which could mean more than 10K…
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Hey, I'm working on a [Go port of the MergingDigest](https://github.com/stripe/veneur/blob/master/tdigest/merging_digest.go). I noticed that you haven't finished updating your paper to cover the mergi…