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Library version: master @ cd42b99
Platform: Windows 10 64-bit
Compiler: MSVC 2019 64-bit
STEP files cannot be imported, at least none that I've tried, because the STEP importer (which seems to be…
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### Describe the project you are working on
I am working on GLTF support in Godot.
### Describe the problem or limitation you are having in your project
Many people use OBJ files in Godot because t…
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### Describe the project you are working on
This can apply to any project.
### Describe the problem or limitation you are having in your project
There is not any way to import custom attribut…
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Hi!
Thank you for this awesome addon!
I used Meshroom to create a 3D Model from a set of photos. I need to render the 3D Model from specific views into files (my plan is to compute the PSNR betwee…
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It would be nice to have support for vertex colors, with interpolation of color in subdivided levels, like in Blender.
Currently vertex colors disappear even when subdivisions are at level 0.
Anyway…
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### Godot version
c3ed7af
### System information
Windows 10
### Issue description
When importing a Blender 3D asset the Godot asset importer creates a new bone and a new BoneAttachment3D for each…
smix8 updated
6 months ago
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hey bro Is it the model imported in Minecraft?
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3Dモデルを動的に読み込み、軌道や車両などに適用する機能を追加してください。
3Dモデルは複数選択できるようにします。
API等探しましたが良いのが見つかりませんでしたので、自分でfbx importerを作ります。
3Dモデルが適用できるもの:
- [ ] 軌条
- [ ] 枕木
- [ ] 車軸
- [ ] 台車枠
- [ ] 車体
- [ ] 永久連結器
- [ …
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Il y a 2 moyens d'obtenir les positions des colliers :
- En téléchargeant toutes les positions d'un collier dans un CSV du type :
![image](https://user-images.githubusercontent.com/4418840/4885133…
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- ~~`bgl.glEnable(bgl.GL_DEPTH_TEST)` is broken in Blender 2.90. Thus, the occlusion handling of point clouds in the 3D viewport with OpenGL does not work properly~~
- ~~`bgl.glEnable(bgl.GL_DEPTH…