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Google > Build options creates aab successfully but Build and Run option gives me this error. Everytime when I test created new aab and upload google, its taking a lot time how can I solve it ?
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Hello,
I am trying to build an app that compiles embedded files and generates a signed APK from them.
How do i find the aspect of this project that has to do with the compilation and building of the…
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I made Jawk (AWK for Java) Interpreter from Jawk(v0.14).
It can access to SL4A APIs.
If this would be accepted I will attach the source zip on here for commits.
Anyway,here is the .apk for AWK us…
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```
I made Jawk (AWK for Java) Interpreter from Jawk(v0.14).
It can access to SL4A APIs.
If this would be accepted I will attach the source zip on here for commits.
Anyway,here is the .apk for AWK us…
-
```
I made Jawk (AWK for Java) Interpreter from Jawk(v0.14).
It can access to SL4A APIs.
If this would be accepted I will attach the source zip on here for commits.
Anyway,here is the .apk for AWK us…
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So far I have come across 2 different issues that lead to the same problem when using Google Play Asset Delivery plugin, I suspect that the issues arise due to the .apk (aab) signing process after the…
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So, I have an apk editor a .xml editor, and a json editor.
I'm trying to mod Vs flexy in FNF, But Everytime I try out the song that I modded, it crashes.
I tried editing the json file but that crash…
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While build the apk getting
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* What went wrong:
Could not determine the dependencies of task ':react-native-photo-editor:compileDebugAidl'.
> Could not resolve all task dependencies for conf…
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### Describe the project you are working on
We are trying to build game projects on build servers where there have been no ux interactions with the Godot editor prior to export.
### Describe the…
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is it possible open the file level from standalone exe or apk android directly from the editor of Unity?
Thanx
When i put into Editor was corrupted :(