-
### Tested versions
Reproduceable in v4.2-stable
Other versions not tried
### System information
Godot v4.2.stable.mono - Windows 11-22H2 - Vulkan (Forward+) - integrated AMD Radeon(TM) Vega…
-
# Steps To Reproduce
- Clear cache & login to Agni.
Cache clear is to make sure you do not have any of the BOM placeholder textures cached from Aditi.
- Wear a box & texture it with the bake t…
-
Currently, minimaps are generated via a point-cloud of an ADT. The resulting image is very odd looking, and not quite blizz-like. I know that that the application is already able to render appropriate…
-
**Describe the bug**
Any male character exported with baked textures is deformed upon import. With no other way to describe it, whatever male I choose, once exported and imported as FBX returns a elo…
-
On current master, baking a material failes with:
```
[CRITICAL] [hifi.model-baking] Error processing file
```
This happens on jpg, png and tga files (no other formats tested). Baking a model with…
-
Light courier from OPLI Barnard's.
A bit larger than the Xylophis and the Pumpkinseed, smaller than the Sinonatrix.
14t capacity, good maneuvering, acceleration and deltaV (bettern than the Sino)
…
-
Hello,
I really like your addon and I would love to bake the textures with AWS to accelerate the process. Is it possible to use the command line to open the .blend file, adjust some settings like qua…
-
Arnold 5.2 has a new camera for baking textures called uv_camera.
We should add that to SItoA.
-
### Problem
Using a [combine modifier, we are required to specify exact pixel sizes and coordinates. This means that we can't use higher-resolution texturepacks without creating override.txt for the…
-
Complete the texturing of the **upper** part of the center pedestal
To Do list:
- [x] Complete Base Color
- [x] First Export
- [x] Edit OBJ file to match Texture file names and file path
- [x] …