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Marlamin
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WoWExportTools
Tool for exporting WoW assets to more portable formats
MIT License
45
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15
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casc error
#79
Super-Boom
closed
2 years ago
2
[Question] Adding In game GameObjects to meshes
#78
Rokeo
closed
3 years ago
1
Bad quality of exported trees
#77
Fixjunior
closed
4 years ago
5
Adjusting M2 and WMO to be more compatible with OBJ spec, better 3DS …
#76
thunderysteak
closed
4 years ago
3
Importing WMOs exported as OBJ in 3DS Max causes "ERROR - invalid normal index"
#75
thunderysteak
closed
4 years ago
1
Improve MDX support
#74
Kruithne
closed
4 years ago
0
MDX improvements
#73
Kruithne
closed
4 years ago
0
Allow MDX files to be exported from local sources
#72
Kruithne
closed
4 years ago
0
Export of multiple tiles w/ texture baking crashing
#71
Zwixx
opened
4 years ago
10
FBX support
#70
Marlamin
opened
4 years ago
0
Importing ADT exported with no texture does not work
#69
Kruithne
opened
4 years ago
0
Parent doodads to WMO on single import. Resolves #66
#68
Kruithne
closed
4 years ago
1
Import objects to the current collection
#67
Kruithne
opened
4 years ago
0
WMO's imported via new Blender plug-in do not parent doodads properly
#66
Kruithne
closed
4 years ago
0
System.AccessViolationException
#65
Kruithne
opened
4 years ago
2
Show warning somewhere that current exporter has not been tested on x minor version (e.g. 8.2.0 exporter on 8.2.5)
#64
Marlamin
opened
4 years ago
0
Show additional menu item with update link if an update is available
#63
Marlamin
closed
4 years ago
0
Use proper blending value from game files to fix texture transparency issues
#62
Marlamin
opened
4 years ago
0
Import things with Diffuse BSDF shader node instead of Principal BSDF
#61
Marlamin
opened
4 years ago
0
Minor Changes
#60
Kruithne
closed
4 years ago
0
Ambient sounds cause internal exception on playback
#59
Kruithne
opened
4 years ago
0
Importer progress reporting
#58
Marlamin
opened
4 years ago
0
Exporting options
#57
Marlamin
opened
4 years ago
0
Prototype sound implementation
#56
Kruithne
closed
4 years ago
0
Focus the model control window if it is already active
#55
Kruithne
closed
4 years ago
0
Spaces in exported material names
#54
Marlamin
closed
4 years ago
0
Initial implementation of geoset selector
#53
Kruithne
closed
4 years ago
0
Enables CTRL+C to copy filenames from list boxes, resolves #35
#52
Kruithne
closed
4 years ago
0
Add toggle for object collision exporting
#51
Kruithne
closed
4 years ago
0
Implement direct M2 conversion, resolves #46
#50
Kruithne
closed
4 years ago
1
Remove tile existence checks, resolves #45
#49
Kruithne
closed
4 years ago
0
Exporting from online mode Classic (retail)
#48
CrimsonKingE
opened
4 years ago
2
Advanced Filtering/Wildcards
#47
Kruithne
opened
4 years ago
0
Direct external M2 conversion
#46
Kruithne
closed
4 years ago
0
Map export textures not overwriting for different render resolutions
#45
Kruithne
closed
4 years ago
0
Program crashes :( help pls
#44
AmenitradieDruidin
closed
5 years ago
5
Blender import error when importing Zandalar_29_33
#43
Marlamin
closed
5 years ago
2
Bad Alpha map texture baking in Eversong
#42
Marlamin
opened
5 years ago
0
I'm not even really sure, Blender isn't my thing.
#41
redwhat1234
closed
5 years ago
1
Do not import the model into blender 8nzj_nazjatar_palace01_2355242.obj
#40
Jarek250
closed
5 years ago
2
Blender ADT Importer Script - Import mutliples ADT at same time
#39
noxxsan
opened
5 years ago
0
the program does not convert the 6td_auchindoun.wmo model to obj
#38
Jarek250
closed
5 years ago
1
Fixed normals for M2 and WMO
#37
izzyus
closed
5 years ago
1
Classic support
#36
Marlamin
closed
4 years ago
0
Allow copy pasting of filenames from the listboxes to clipboard
#35
Marlamin
closed
4 years ago
0
Improve ADT Exporting
#34
Kruithne
closed
5 years ago
0
Quality of Life #2
#33
Kruithne
closed
5 years ago
0
Manually calculate ADT & chunk offsets, switch to double precision floats for some things
#32
Marlamin
closed
5 years ago
0
Quality of Life
#31
Kruithne
closed
5 years ago
0
Visual Improvements
#30
Kruithne
closed
5 years ago
0
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