-
-
I think I need help to fix all platform-specific bugs that remains, I am really tired on working on this project for hours a day, in solo, today I have made a lot of work to understand how are the rus…
-
## Bevy version
0.14.2
## \[Optional\] Relevant system information
archlinux wayland kde
`AdapterInfo { name: "AMD Radeon RX 7800 XT (RADV NAVI32)", vendor: 4098, device: 29822, device_type:…
-
Older (before Bevy 0.12) versions of bevy_fluent supported providing a Vec of asset handles for the locale bundles.
The current (Bevy 0.12) version switched to using `LoadedFolder` (new API that ca…
-
Greetings, as xpbd is being discontinued, I've been migrating my new foxtrot template (recommended to me by a video helping folks get started on the Bevy Game Jam) based app to avian and Oxidized Navi…
-
Currently, the quick start guide is decent at showing what Bevy provides and how to use it, but not very good at *"how to take your prior game dev knowledge, and apply it within a new type of architec…
-
Most games can read their assets at `~/.local/share` to be packaged by Linux distributions, does your game read an assets folder at this directory?
-
## Bevy version
[348e2a3d404bc61afe534371b100dc173f6d076f](https://github.com/bevyengine/bevy/commit/348e2a3d404bc61afe534371b100dc173f6d076f)
## Operating system & version
Irrelevant.
## …
-
## Bevy version
0.14.1
## Relevant system information
2024-09-13T05:04:31.937728Z INFO bevy_render::renderer: AdapterInfo { name: "Apple M1", vendor: 0, device: 0, device_type: IntegratedGpu…
-
I'm not 100% sure this is caused by bevy_xpbd but I think it's possible.
In the game I'm developing, I'm spawning enemies and despawning them when certain things happen. One such case is when the g…