-
## 1. Overview (basic ideas)
Track players using pose estimations.
## 2. Novelty
First method for full-body 3D pose estimation and tracking of multiple players in highly dynamic sports scenes.
…
-
In order for the estimation of the joint positions to work, we nee rigid bodies that are made up of markers (in jointMap: estimators).
The calculations later need access to the markers that belong to …
-
### Search before asking
- [X] I have searched the YOLOv8 [issues](https://github.com/ultralytics/ultralytics/issues) and [discussions](https://github.com/ultralytics/ultralytics/discussions) and fou…
-
1.Revitalizing optimization for 3d human pose and shape estimation: A sparse constrained formulation(2021)
code:No
2.Body meshes as points(2021)
regared as a two class classification task(if a grid…
-
Hi!
@seltmann shared a "famous" bee trait: [intertegular_span_Apoidea] (https://www.researchgate.net/publication/256458920_Estimation_of_bee_size_using_intertegular_span_Apoidea) a proxy for dry w…
-
Thanks for your great work!
I read the paper from CHORE, and find that you have finished saveral related work....respeact!
I am very interested in scene information for human behavior, and have a …
-
Thank you for this package !
I was just wondering if you intend to implement YOLO pose estimation too? If yes, what will be the timeline?
-
Thanks for your excellent work, and I have a problem.
When I generated the real-time novel view video, the edges of the people and clothes were shaking, even for the still human. I guess it is becaus…
-
Has HybrIK been tested against the SoTA 3D pose and shape estimation methods that work on the SMPLX body model (Ex: [PIXIE](https://github.com/YadiraF/PIXIE), [SMPLify-X](https://github.com/vchoutas/s…
-
### Desired capability or behavior.
Add a new form factor relationship specifically for Nacelles to generate more accurate drag buildup.
FLOPS (and Aviary) uses the same form factor relationship f…