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### Scope
As part of the evolution of yBudget, there is a need for a dedicated team for Treasury operations, asset management, and guidelines.
We propose yRoboTreasury, a team that will automate…
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The number of tasks within a project is not specified upfront, which can result in players misallocating their budget for upgrading the environment. Without an understanding of the expected workload, …
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steps to reproduce:
1. define yaml with a total budget of e.g. `5000`
2. `ray up`
3. fails as expected with
```
node1: Failed to create activity: golem.managers.base.ManagerException: Insuffici…
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Eg people and businesses that support peaceful protests
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### Is your feature request related to a problem? Please describe.
We use GRPC C++ to request large volumes of data from another service. This data is streamed to us using arrow flight with potential…
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At the start of the game, we can allocate the existing funds to the employees to be hired and the funds for development. Each employee’s salary is different and is paid monthly. Players can choose whi…
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After creating the project and after creating the budget codes and billing codes the budget allocation values cannot be updated.
Thank you,
Kind regards,
Mara
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Currently the engine uses C++'s standard memory allocation. Ideally we would use a custom allocator. Some boilerplate has been written for a few allocators (see the Memory folder), but implementing th…
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# Compatibility Report
- Name of the game with compatibility issues: DICEOMANCER
- Steam AppID of the game: 2501600
## System Information
- GPU: Intel Mesa Intel(R) UHD Graphics 620
- Video dri…
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In showcase we would like to be able to adjust our allocations on the go while our task is running. This would aid us in the issue of running out of budget.
Our goal with this endpoint is to loop o…