-
### Discussed in https://github.com/Markemp/Cryengine-Converter/discussions/87
Originally posted by **Kjasi** July 30, 2021
So when testing my IVO fix today, I found something interesting; m_c…
-
Hello.
I follow the documentation for compiling. Just didn't do the Collada thing. http://mitsuba-renderer.org/docs.html.
Instead of installing `libpng12-dev` I installed `libpng-dev`, and inst…
-
Hi;
I got a report about a broken collada import. I found the problem is related to a series of lines containing:
-1.#IND00` -1.#IND00 `-1.#IND00
OpenCollada actually sees the initial "-1."…
-
### Godot version
v4.0.beta4.official [e6751549c]
### System information
Windows 10, GLES3, Intel HD Graphics 4400
### Issue description
Importing a DAE, or FBX file from Blender contai…
-
Library version: master @ cd42b99
Platform: Windows 10 64-bit
Compiler: MSVC 2019 64-bit
STEP files cannot be imported, at least none that I've tried, because the STEP importer (which seems to be…
-
_From @slimsag on August 8, 2014 23:56_
Azul3D will need a model loader to load animated/static 3D models and scenes. Ideally the file format would be targeted towards specifically Azul3D and would h…
-
# Steps to Reproduce
These effects happen with any more complex mesh, but these instructions use a simplest case, a cube.
Note that the precise geometric details will depend on the order in whi…
-
### short description
`assimp info` started to segfault when feeding it invalid files (like txt-files)
### divide and conquer
- [x] #4177
- [x] #4209
- [x] #4224
- [x] #4225
### tr…
-
### Describe the project you are working on
Godot Engine is a game engine where different importers are used to load 3D models. The current system has each importer generating tangents independentl…
fire updated
7 months ago
-
When exporting a skin from maya, joint names get concatenated as it goes down the hierarchy.
[Colllada snipped here](https://gist.github.com/pixelnerve/2296b4a5a5137ba1923d82c4d00ac1ad)