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# Offline Alternative to Google's Read Along App in Hindi
## Description
Develop an offline application (POC - web) that can display a set of Hindi words and accurately determine if the user has p…
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So, Nvidia has just announced DLSS Ray Reconstruction. It seems like this feature cannot be retrofitted in the same way as we are doing with DLSS 2 (hot-swapping dll versions). However, I see a potent…
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I was told by a forum member at ngemu to try and ask here. I wonder if anyone can port the Waifu2x upscaler and denoiser as a shader to use for PS1 emulation. You can see the result of Waifu in action…
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Hi,
In the MRIReco example we have to deal with matrix x = 220x160 where the maximum level transform is respectively : 2 x 5
In order to make the code works I made a PR in Wavelets.jl which will p…
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Hello and thank you for this great work.
How did you train the denoisers? can you share the training code for the denoisers?
Also how much time/compute did it take to train on the 10^5 80x80 celeb…
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Hi, this isn't really an issue so to speak but I've been following this project but haven't had too much success with it so far. Currently I'm using MPC-HC with MadVR (K-lite codec) with upscaling usi…
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I couldn't get RR to enable when running Tweaks but removed the files and got it working after, this is even when adding the new "D" DLL to load from another location like I do with the regular and "G…
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Hey, so sorry for the issue, but I dont know how else to contact you. Ive been trying to roughly copy what you have with the volume rendering for rendering things like crepuscular rays, but ive been …
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Hello.
I'm impressed by you work. But I have question.
How to make "Temporal frames" value smaller without visible active noise?
When I set 16 -32 I see unstoppable noise.
Can it be fixed?
Thank …
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Hello, I have been wondering if it was possible to expand the mpv video output shader stage with the following features?
I know this might not be on the devs' main priority, but if I were to try to i…