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A great improvement on dynamics would be customizable displacements, change their vertices along with physics. You said that this would be harder than you initially thought, but I post this here anywa…
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Parallax mapping (also known as offset mapping or virtual displacement mapping) is a shading technique that displaces the individual pixel height of a surface, so that when you look at it at an angle,…
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Hi @yumorishita
I've read your latest paper (2023) and it would be good to put the paper in your GitHub (LiCSBAS2) as a reference.
Anyway, how to generate a cumulative displacement map (geotiff) …
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hello, my comments on youtube keep disappearing so i post it here : i think a solution for the displacement picks issue has been found here on osl for 3dsMax... https://github.com/SentinelAV/PBRRandom…
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Is it possible to support displacement like the torus displacement example?
https://www.iquilezles.org/www/articles/distfunctions/distfunctions.htm
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Hi Joe, hoping you might be able to help. Ive followed your excellent tutorial, and it works perfectly for me until the latter half of section 4.
![image](https://github.com/joewdavies/geoblender/…
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Another feature that would be great are other typical channels such as:
Normal, displacement, subsurface, transparency etc.
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我认为应该把`displacement_fragment_shader`中的这段
```cpp
Vector3f n = (TBN * ln).normalized();
Vector3f p = point + n * huv * kn;
```
根据注释修改为
```cpp
Vector3f p = point + normal * huv * kn;
Vector3f n…
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Потенциально можно привлечь моделеров и творить чудеса https://youtu.be/vgKjn1mV2hI?t=200
https://80.lv/articles/case-study-vector-displacement-mapping-in-real-time
https://blender.community/c/right…
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[Solar.xlsx](https://github.com/AxiSEMunity/AxiSEM3D/files/14681101/Solar.xlsx)
Have been testing the fully-fluid sphere case (for e.g. the Sun) that used to work in the old AxiSEM3D but doesn't se…