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https://github.com/phire/doom3.gpl/blob/master/neo/sys/linux/main.cpp#L259
This code doesn't work. (Probably because unsigned long is 64bits long on Linux/amd64, but rdtsc uses uint32_t values).
Use t…
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I found some time to take a closer look at what nwn is doing under the hood using apitrace.
It using shaders. To be more exact pre GLSL shader extension. Example (one of the fragment shaders): https:…
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I still using DK2 and x360 controller and only way I can control the aim now (hand with weapon) is with the right stick on x360 controller = unplayable. I dont have any kind of motion controllers (and…
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I was wondering why I was seeing incorrect results with quat.lerp, until I realized it's just a vec4 lerp and isn't a quaternion lerp at all! A proper quaternion lerp would look something like this:
…
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I put all the files in the right places. It says "game files were not found" for everything except base doom 3. What do i do next?
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I installed the mod and it loads up fine, but I’m stuck at the screen where it says „step into your playspace“ and „push any key or button to continue“.
It doesn‘t register any input (not from the …
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Hi,
I tried your branch on x86_64, but I get massive texture loss, even in the menues.
When I start the game, I get segfaut on the loading screen. It is complaining about stack entries for the scripts…
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Get the main menu functioning and looking normal
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do you guys see plausible to include it in the code?