-
This is just a test :facepunch:
-
As I suggested in https://github.com/Facepunch/garrysmod-requests/issues/1262,
> You can use ``RegQueryValueEx`` in Windows.h with the "Content Type" key to detect if the file is an application or …
Kefta updated
10 months ago
-
I searched google which lead to the previous error #346 now closed here.
I get this error as well (trying to compile/run inside unity editor), and am close to giving up on steamworks + facepunch.
…
-
![image](https://github.com/Facepunch/sbox-sdf/assets/8184184/9802a020-d9aa-4edf-b37f-322910a76f37)
![image](https://github.com/Facepunch/sbox-sdf/assets/8184184/3c132681-bba4-479e-a675-2fec150fdfeb)…
-
```
Remove 0 or 1 argument need to toggle a player out/in of a
state(noclip/ragdoll). Reduce the characters used by a player by 1. No longer
needing a 3 argument for commands such as rag doll and no…
-
```
Remove 0 or 1 argument need to toggle a player out/in of a
state(noclip/ragdoll). Reduce the characters used by a player by 1. No longer
needing a 3 argument for commands such as rag doll and no…
-
Let's experiment with the jiggle bones Garry implemented, could be a great way to add some more life and feedback to the characters animations, and as @bakscratch mentioned using it for the dangling u…
-
**Describe the bug**
KeyValue tags are documented (and function in steamworks) as 1:n tags:
https://partner.steamgames.com/doc/api/ISteamUGC#AddItemKeyValueTag
Multiple tags, and even duplicates …
-
InvalidOperationException: Nullable object must have a value.
at System.Nullable`1[T].get_Value () [0x00008] in :0
at Dissonance.Integrations.FMOD_Playback.FMODVoicePlayback.Update () [0x00070]…
-
### Details
This is the VolumeClouds shader present in Source. It provides a very cool and unique fake parallax effect by (presumably) multiplying the three `$basetexture` layers together.
https:/…