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Why gmod not have 2D particle system in 2D context ? Like in LOVE.
Yes you can create your own particle system with lua , but if it is by default it will be much better.
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### Checklist
- [X] I am reporting a bug in the Onion OS - Any issues with the closed source frontend ([MainUI](https://github.com/OnionUI/MainUI-issues)), or [RetroArch](https://github.com/libretro/…
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start a one player game
race for a bit
the pause game then exit to the title screen and the truck and other graphics are still on the screen
![Screenshot 2024-01-02 181822](https://github.com/skyle…
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# Trending repositories for C#
1. [**1Remote / 1Remote**](https://github.com/1Remote/1Remote)
__One Remote Access Manager to Rule Them All__
10 stars today | 3,072 stars …
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### Describe the project you are working on
Porting my Unity games to Godot
### Describe the problem or limitation you are having in your project
The games I am porting to Godot have localiza…
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### Describe the project you are working on
any 3D game.
### Describe the problem or limitation you are having in your project
no limitations, but maybe a shiny feature
### Describe the fe…
ywmaa updated
2 weeks ago
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Is anyone interested in how a person from exterior that never used this engine sees it? How about a person that has released a couple of indie games and has a decent experience with game engines and p…
mddm1 updated
1 month ago
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In this project we will try to integrate some of the libraries we have worked on so far:
- conrod
- skeletal_animation
- piston with various controllers
- piston_meta
The goal is to build a relativel…
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### Describe the project you are working on
A 3D game dynamically spawns decals.
### Describe the problem or limitation you are having in your project
I need to make impact and splatter decals fade…
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Hi, good morning!
Please, feel free to delete this issue if this is not the correct place to post this question.
I've seen this repo and I wonder if this is a repo to make a 3D Game Engine based…