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I encountered this while mining a few minutes ago. It's been reported a few times on Steam as well.
Entered asteroid via a hole on the dark side, with spotlights on. Started drilling ice. Suddenly th…
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### Godot version
3.3.3.stable, 3.3.2.stable
### System information
Linux Manjaro 21.1.0, Android 10(Xiaomi Redmi 8, arm64-v8a, OpenGL 3.0.2, confirmed to occur on other phones as well), using GLES…
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### Godot version
4.0 stable official
### System information
Fedora, X11, RX 590
### Issue description
When trying to assign anything to MODEL_MATRIX in my shader, it says "constants cannot be mo…
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### Tested versions
- Reproducible in: 3.5.3.stable
### System information
Godot v3.5.3.stable - Windows 10.0.22621 - GLES3 - dedicated NVIDIA GeForce GTX 1050 Ti (NVIDIA; 31.0.15.4633) - 12th Gen …
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### Godot version
3.3.3.stable
### System information
GLES2, Linux and Android Quest2 VR
### Issue description
I have zero thickness walls (with "cull_disabled" to see both sides) with a SpotLig…
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For reference, this was brought up in [Stack Overflow question 76284476](https://stackoverflow.com/questions/76284476/).
Add the ability to create a containerized Stargate instance running the CDC …
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Characters with a Skeleton stop skinning altogether when their Material uses a Shader that sets **render_mode** to **world_vertex_coords**
I'm not sure if this is expected behavior, but I couldn't …
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Hi there! I need to create a new envmap from the .hdr file I just downloaded, but I can't convert the .hdr file into .bin format, is there a code or paper for such things?
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### Describe the project you are working on
I am working on a tutorial sample game that serves as both a collation of all my shaders and also a testament to what is feasible with Vanilla Godot. My …
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##### Description of the problem
@bhouston Hi Ben, I know you said you were going to be off for a couple of weeks due to another deadline, but I wanted to bring these possible typos/bugs to your atte…