-
Got this error when opening the sample project:
```
core/extension/gdextension.cpp:887 - GDExtension configuration file must contain a "configuration/compatibility_minimum" key: res://addons/disco…
-
When initially setting up the fmod addon, things seem to work smoothly. However, if I hop to a separate branch and come back to it, or hop to the branch from a separate screen, I end up with the follo…
-
I think it could be worth it to be able to open the editor inside the editor itself. Is it part of the plan at some point?
-
I installed from the asset library and placed the .dll files for 4.3 and windows but it's causing Godot to crash when I create a Tree3D scene. This actually broke my main project after I instantiated …
-
### Bug description
After migrating my project from beta 3 to 2.0 I noticed some error messages in the console. They are not fatal and can be ignored, but the main problem is that the camera does n…
-
The Linux implementation of this does not function. "Can't open dynamic library: linux.template_release.x86_64.so" "Error: undefined symbol: clBuildProgram." returns in the editor when loading plugin …
-
### Edit: updated Jan 27, 2024
Check out the [godot4 branch](https://github.com/TheDuckCow/godot-road-generator/tree/godot4) for **experimental** support. See latest comments below for more details…
-
**Your Godot version:**
Godot v4.1.1.stable
**Issue description:**
There are massive holes about JavaScriptBridge and JavaScriptObject. There is no example how to convert JS values to be readable…
-
### Tested versions
4.3
### System information
Windows 10, Vulkan forward +, Nvidia 3070
### Issue description
I renamed a script file outside of the editor that had an upper case lette…
-
### Describe the project you are working on
Simple 2D games for internal companies.
### Describe the problem or limitation you are having in your project
GDScript lacks of something like c++ STL li…