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## Describe the project you are working on
3D multiplayer [game](https://store.steampowered.com/app/2572620/Aetherift/) targeting Steam using C#.
Mid-port from Unity.
Uses Steam [Matchmaking/…
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**Describe the bug**
Steam.InputGlyphStyle is supposed to be bitfield flags rather than a straight enum. This causes the problem that when a variable is defined as type Steam.InputGlyphStyle, it caus…
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Hey, Sam! Gramps here. I'm opening this issue to get your input on a problem with setting rich presence in Steamworks which seems to affect both your project and mine; though my module and GDExtensi…
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INFO: SteamworksPy loaded for Windows
INFO: Steam is running
ERROR: Steamworks failed to initialize!
Setting breakpad minidump AppID = 480
Steam_SetMinidumpSteamID: Caching Steam ID: 765*** [API…
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While I followed the instructions (and extra clues in GitHub), I couldn't actually get the godot-msvc image to successfully compile anything.
However, Docker is capable of running Windows images (i…
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**Describe the bug**
The signal Steam.input_device_disconnected is not triggered when a controller is disconnected
**To Reproduce**
Steps to reproduce the behavior:
1. Init steam and steam input…
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I'm using CreateLobby(0, 2) to create private invite-only lobby for 2 player co-op game, but it doesn't return me anything, just None. I'm testing with 480 appid. The code is
```
from steamworks im…
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### Describe the project you are working on
Games exported to steam, itch.io etc that need to handle licensing.
### Describe the problem or limitation you are having in your project
I was using [st…
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**Describe the bug**
Great work with Steam Integration!
My issue is this:
I exported my game to windows. I used custom export templates which is an encrypted one. I also use the Steam addon/plugin …
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![image](https://github.com/stechyo/godot-steam-audio/assets/64804972/20d14040-f3b2-4e65-92fd-e8df5f4e1cd9)
![image](https://github.com/stechyo/godot-steam-audio/assets/64804972/1ff9994d-c98e-460a-a3…