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samsface
/
godot-steam-api
Godot Steam integration using GDNative.
402
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Implement the Timeline API for the Game Recording feature
#48
MrEliptik
opened
6 days ago
2
Godot 3.6 SteamAPI Asset issue with leaderboards
#47
mojoyup1528
closed
5 months ago
4
Add Leaderboard Entry Count
#46
hamoom
closed
7 months ago
4
godot v3.5 wont read steamsdk-godot.dll
#45
ZombieByte1
opened
11 months ago
10
Cannot install plugin
#44
Awfyboy
closed
1 year ago
2
does it support multiplayer, lobby and match making?
#43
barioidl
closed
1 year ago
1
Please clarify license of src/Godot.cpp
#42
rfht
closed
1 year ago
1
Questions
#41
starYTlol
closed
1 year ago
4
Workshop support would be appreciated.
#40
thydungeonman
opened
1 year ago
3
Inconsistent Behavior With Setting Rich Presence
#39
Gramps
opened
1 year ago
7
Disable dependency libraries
#38
hiulit
opened
1 year ago
4
Formatted code
#37
hiulit
opened
1 year ago
0
Steam.utils.is_running_on_steam_deck() returns an error and crashes engine
#36
starsidecosmos
closed
1 year ago
6
Godot 4 version of the plugin
#35
lostminds
opened
1 year ago
8
Steam id in leaderboard entries
#34
samsface
closed
2 years ago
0
UserStats does not have a ResetAllStats call implemented
#33
Aarimous
closed
2 years ago
2
Steam ID in leaderboard entries
#32
RPicster
closed
2 years ago
1
Added is_running_on_steam_deck
#31
RPicster
closed
2 years ago
0
Cannot get this to work at all
#30
mearlam
opened
2 years ago
8
[SOLVED] godot 3.4 support
#29
weareRODEONET
closed
2 years ago
2
Ability to disable plugin at runtime
#28
nightblade9
closed
2 years ago
6
Mac OS 10.13.6 runtime error
#27
skuzmin
opened
2 years ago
11
Querying game language using GetCurrentGameLanguage()
#26
MrEliptik
closed
2 years ago
1
It doesn't work with 32-bit games.
#25
dannygaray60
closed
2 years ago
3
Order of autoloads changed by the EditorPlugin
#24
MrEliptik
closed
2 years ago
7
Does this work with 3.5 R.C. versions?
#23
stryker313
closed
2 years ago
1
[question] How to get user id?
#22
AndrejsKlavins
closed
2 years ago
6
[BUG] Couldn't fully load the singleton script "Steam" (possible cyclic reference or parse error)
#21
DotSquareGames
closed
2 years ago
5
[BUG] Cannot get it to work between Godot and Steam
#20
zapposh
closed
2 years ago
4
Can't get Steam Username
#19
DaelonSuzuka
closed
2 years ago
4
Plugin unable to connect after Godot version change
#18
RPicster
closed
2 years ago
5
Rich Presence
#17
TheMiczal
closed
2 years ago
7
steamapp_id.txt in the readme.md but steam_appid.txt works
#16
shoebieco
closed
2 years ago
1
Problem with files in linux
#15
PinyaColada
closed
2 years ago
2
Not getting results
#14
mojoyup
closed
2 years ago
8
get_num_achievements & get_achievement_name
#13
IAmCheeseman
closed
2 years ago
0
Update readme.md
#12
ilyabrin
closed
2 years ago
0
Not working on Linux
#11
Cobradabest
closed
2 years ago
4
Is it possible to separate out NDA files into a subdirectory?
#10
nightblade9
closed
2 years ago
4
Readme and license in addons and masked on export
#9
ModProg
closed
2 years ago
1
Prevent orphan node warnings on export
#8
snoopdouglas
closed
3 years ago
2
Add bindings for headless Linux
#7
snoopdouglas
opened
3 years ago
5
Update README with clear instructions for setting up
#6
nightblade9
closed
2 years ago
2
Godot exports Steam dlls even when Plugin is disabled.
#5
DaisyGames
closed
2 years ago
3
Plugin doesn't work with M1 macs
#4
samsface
closed
3 years ago
2
Changing Steam App ID doesn't work
#3
DaisyGames
closed
3 years ago
2
Exported Release cannot connect to Steam
#2
DaisyGames
closed
3 years ago
1
get_achievement(name:String) always returns Null
#1
DaisyGames
closed
3 years ago
2