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This is not a big deal, it's rather a question. There is this function in `lights.sh`:
```glsl
float distanceAttenuation(float distance)
{
// only for point lights
// physics: inverse…
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Hi,
I just have one question.
When I am trying to test the network with some random captures, I don't know how to create the correct ground-truth for 3 static images I captured.
I simply used the t…
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As discussed in #11332
1. `renderer.gammaInput` needs to be deprecated. We now support `texture.encoding` instead.
2. renderer.gammaOutput needs to be deprecated and replaced with `renderer.outp…
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Implementation based on http://graphics.cs.williams.edu/papers/SAOHPG12/
Current results: http://imgur.com/a/zjecr
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As you can see in the picture when trying to show a wkw dataset with 6 layers, this showed. The corresponding error message is:
```
client.js:1803 THREE.WebGLProgram: shader error: 0 35715 fa…
leowe updated
4 years ago
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```
godot:master-servo jdm$ ./mach run -d --pref dom.mutation_observer.enabled https://aframe.io/examples/showcase/tracked-controllers/
ERROR 2018-05-17T19:55:40Z: webrender::display_list_flattener:…
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```
godot:master-servo jdm$ ./mach run -d --pref dom.mutation_observer.enabled https://aframe.io/examples/showcase/a-painter/
ERROR 2018-05-17T20:01:25Z: webrender::display_list_flattener: Unknown p…
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Joyeux Noël,
Try the following steps:
1. Apply neutral to a slightly clipped image (e.g. http://rawtherapee.com/shared/test_images/soderasen_1.hdr.dng).
2. Activate DCP tone curve -> some more …
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This is Linear:
![image](https://cloud.githubusercontent.com/assets/697563/20099271/882470dc-a5af-11e6-8d79-57ae8f7b7b3e.png)
This is Inverse Squared:
![image](https://cloud.githubusercontent…
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I just push a new branch "waveletsharp"
In wavelet panel, I add in:
- Wavelet settings
1. Unsharp mask ;
1. put 'background' on 'black'
2. put process' on 'below or equal' or 'one level'
3. …