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### Godot version
All
### System information
N/A
### Issue description
#### Potential security issues
While investigating the issue described in https://github.com/godotengine/godot/…
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Opening the chat with `/` is broken on my keyboard setup. I write it with `shift`+`7`. It's instead just interpreted as `7` (= select item in horbar).
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##### Issue type
Bug report
##### Minetest version
```
0.5.0-dev-4f688d5
```
##### OS / Hardware
Operating system: Windows 10 64bit
CPU: AMD FX 4130
##### Summary
I'm trying to use a…
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Error with installation of ofw-1.0.0-Linux_64.rpm on Fedora 16 64b - 3.6.11-4.fc16.x86_64
The application seems run ok, but its not show the character's animation.
Error Mensage:
```
$ ofw
index = …
FarK updated
11 years ago
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## Problem
I am frustrated with the options for mesh import formats irrlicht provides, mainly the animated ones (.b3d, .x, .ms3d, .md3, .md2).
Most, if not all, of these formats are very outdated…
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I want to have a single cube and then from it subtract another one that is rotated along around three axes. However it results in errors, the outside cube has a slash through it (so to speak).
See (te…
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```
Issue: DarkGDK U7.4 source code uses several deprecated(and now removed) parts
of the DirectX SDK. I am unable and unwilling to recode DarkGDK to be *at
least* compatible with a 2009 version of …
-
```
Issue: DarkGDK U7.4 source code uses several deprecated(and now removed) parts
of the DirectX SDK. I am unable and unwilling to recode DarkGDK to be *at
least* compatible with a 2009 version of …
-
```
Issue: DarkGDK U7.4 source code uses several deprecated(and now removed) parts
of the DirectX SDK. I am unable and unwilling to recode DarkGDK to be *at
least* compatible with a 2009 version of …
-
```
Issue: DarkGDK U7.4 source code uses several deprecated(and now removed) parts
of the DirectX SDK. I am unable and unwilling to recode DarkGDK to be *at
least* compatible with a 2009 version of …