-
```
What steps will reproduce the problem?
1. Run some example on Linux or Android
What is the expected output? What do you see instead?
I receive an error "DXT is not supported by the hardware".
jME…
-
I don't know what I did, I just tried to use the Scene Composer with this lousy touchpad and then... bam!
```
java.lang.NullPointerException
at com.jme3.math.Vector3f.subtract(Vector3f.java:683)
…
-
```java
public static void main(String[] args) {
Battletown app = new Battletown();
AppSettings settings = new AppSettings(false);
settings.setFullscreen(true);
…
-
Minor BitmapFont code architecture issues. Functionally it works just fine :)
1. https://github.com/jMonkeyEngine/jmonkeyengine/blob/master/jme3-core/src/main/java/com/jme3/font/BitmapTextPage.java…
-
The signature of `quat`, for three arguments, is `[^Float x ^Float y ^Float z]`. This would lead the innocent programmer to believe that numbers are expected, but in fact they're not.
```clojure
j…
-
JME throws a ClassCastException if the MTL loader can not find the material texture key. Code:
```
this.box = assetManager.loadModel("assets/models/tiles/box-1.obj");
Material mat…
-
I will create this issue for OSX issues.
I've restarted, i'm on commit 74c29337d8902ed3f1f186ce75a6e7d83ad066e3 right now.
Build pass:
```
ant -f /Users/dashie/dev/Khazad clean jar
init:
deps-clean…
-
```
What steps will reproduce the problem?
1. Run some example on Linux or Android
What is the expected output? What do you see instead?
I receive an error "DXT is not supported by the hardware".
jME…
-
```
What steps will reproduce the problem?
1. Run some example on Linux or Android
What is the expected output? What do you see instead?
I receive an error "DXT is not supported by the hardware".
jME…
-
```
What steps will reproduce the problem?
1. Create a J3M file in a text editor and reference a non-existing texture
2. Place this J3M inside the jMP assets folder
3. Load the J3M in the material edi…