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tried
1.)client := &http.Client{Transport: tr, Timeout: 2 * time.Second}
2.) ctx, _ := context.WithTimeout(context.Background(), 2*time.Second)
req, _ := http.NewRequestWithContext(ctx, "POST", f…
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I have encounter the case where I filled the buffer faster than I was reading it and messages were dropped. Took me a while to figure out because I didn't see any errors.
I noticed the `INFO` messa…
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At Berty we implement our conversation groups based on [go-orbit-db](https://github.com/berty/go-orbit-db) stores (go-orbit-db is a golang port of [js-orbit-db](https://github.com/orbitdb/orbit-db)) w…
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Hello
I am trying to send around 50000 - 100000 messages from peer 1 to peer 2, each message is around 300 bytes as fast as libp2p's stack can handle (no time.sleep between each send) and sometimes…
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- [ ] Upgrade libp2p libraries to recent stable versions.
- [ ] https://github.com/KomodoPlatform/atomicDEX-API/issues/1696 (not a blocker)
- [ ] provide configuration settings for p2p network layer…
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Currently go-libp2p uses long-lived streams, whereas rust-libp2p initializes a new stream per message. These implementations are currently incompatible.
This issue is to add specification of how …
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Hi,
As part of my exploration work, I am trying to communicate between jvm-libp2p and go-libp2p hosts using the gossip pubsub implementation. Unfortunately I am not able to achieve the desired resu…
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### Context
#### PubSub spec
The PubSub spec is mostly limited to the wire protocol which is pretty barebones and as a result is open to multiple implementations.
The only "configuration" mention…
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This seems to be getting progressively worse over time...some tests are hanging and timing out waiting for propagation, see e.g. this run:
https://github.com/libp2p/go-libp2p-pubsub-router/runs/403…
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## Scenario Network
`[ Peer A ] - [ Peer B ] - [ Peer C ]`
- Peer A can reach Peer B
- Peer B can reach Peer A and Peer C
- Peer C can reach Peer B
Other connections (let's say Peer C to Peer…