-
### Tested versions
v4.2.2.stable.official [15073afe3]
### System information
Godot v4.2.2.stable - Fedora Linux 39 (Workstation Edition) - Wayland - Vulkan (Forward+) - integrated AMD Radeon…
-
Hey,
Thanks for taking the time out and writing this extremely useful plugin. But there seems to be a problem,
I have created a very simple scene with Cube, plane and a light
![image](https://use…
-
I cannot bake light into the imported materials in my scene. Standard shader still accepts baked lighting. Attached are my lighting settings, scene examples, and import settings. Please let me know if…
-
Hi
Thank you very much for the great effort.
I have a question. I request you to help. Sorry for asking my question as a "issue". I could not find any option in github to post a message to you.
…
-
https://wiki.blender.org/wiki/Reference/Release_Notes/2.92/Cycles
One new feature coming to Cycles in Blender 2.92 is the ability to bake directly to vertex colors (a feature that was previously avai…
-
### Tested versions
v4.2.1.stable.official [b09f793f5]
### System information
Godot v4.2.1.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2060 (NVIDIA; 31.0.…
-
`3.x` version of this issue: https://github.com/godotengine/godot/issues/56610
### Godot version
4.0.dev (8f6cba3a4)
### System information
Fedora 34, GeForce GTX 1080 (NVIDIA 495.46)
#…
-
-
On hitting the 'Open Preview' button in Bakery Preview the tab gets switched to Bakery ... I can see why this might be useful but it would be nice to have an option to stop this happening!
-
**Godot version:**
3.3
**OS/device including version:**
openSUSE Tumbleweed
**Issue description:**
I am unable to build godot 3.3 on Arm (aarch64, armv7 and armv6) becauseof:
```
[ 4474…