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@PyAlaie @ranarokni @Grmamobin @seyed0123 @amirhosseind21
Please tell which task you intend to join in.
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Dear author, I read your paper about floam . But, I can't find the linear interpolation. please why?
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**Describe the bug**
Linear interpolation doesn't work on stacked area chart.
I expect to see the line continuing where there is no bucket value for a point in time, but it goes to zero instead.
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**Describe the solution you'd like**
Currently textures appear to use linear interpolation by default. It would be great if we had the option to specify nearest neighbor interpolation as an optio…
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## Motivation
I would suggest adding an option for linear interpolation to the `FrameSkipTransform` ([documentation here](https://pytorch.org/rl/reference/generated/torchrl.envs.transforms.FrameSki…
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I understand that bounding box coordinates can be interpolated between frames, and the value of mutable attributes can be set differently for each frame.
But I wonder can the attributes be interpol…
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Use better than non-linear interpolation for the record head. Object is currently using the linear interpolation from ipoke~ (designed by Pierre Alexandre Tremblay).
This is really complicated.....
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### Description
When painting the world and using a very large brush size like everything over 150 meters, the aliasing of the brushes become painfully obvious. This can be seen in this image
![imag…
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**Is your feature request related to a problem? Please describe!**
I think it might be useful to implement some kind of standardization for WT. I described my idea below.
**Describe the solution y…
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Currently clip.cpp uses linear interpolation in image preprocessing. The original implementation uses the bicubic interpolation from Pillow. It needs refactoring from Pillow https://github.com/python-…