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Volumetric Terrain Genereation on the GPU : A modern GPGPU approach to Marching Cubes
http://www.naturalspublishing.com/files/published/q74fbtm557v7b9.pdf
A Fast Fluid Simulator Using Smoothed-Parti…
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Hi,
I got the following error while running the demo.py.
```
Traceback (most recent call last):
File "demo.py", line 52, in
verts,faces,norms,colors = tsdf_vol.get_mesh()
File "/home/a…
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As discussed on https://forum.image.sc/t/marching-cubes-element-size/35656/ it would be a nice addition to have post-processing tools for meshes generated by the marching cube algorithms.
The VTK …
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I'm getting really poor output from the PLY:
Am I using `marching_cubes_mesh` incorrectly?
```
mesh = marching_cubes_mesh(
pc=pc,
model=model,
batch_size=4096,
grid_size=256…
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In order to render the brain mask will we have to create some mesh for it based on the binary mask.
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http://jamie-wong.com/2016/07/15/ray-marching-signed-distance-functions/
[pymcubes.zip](https://github.com/enzyme69/blendersushi/files/2449748/pymcubes.zip)
I am using Blender 2.79 with Python 3…
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At the moment, in regionprops perimeter is for 2D images only, but with the marching cubes functions we have everything to compute the surface areas of connected components.
Also, for perimeters in…
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Hello again.
I have been getting back into my volume based rendering in rust and wanted to discuss some of the research with you.
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## Bakers
I have been looking at other surfacing algor…
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Hi stemkoski
I am really enjoying your work with Three.js.
You are building up a great range of examples and your coding style is easy to follow/
Thank you for all this work.
One routine that I ad…
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hi @Larsberg,
great addon, just started playing around with it.
this is not an issue but a question.
im looking to turn some wireframes into isosurface meshes,
in the same way toxiclibs does it => ht…