-
```
Further description of the enhancement:
Have health regeneration heal marines with healing skills faster than normal
marines.
Is this enhancement being created to fix another bug?:
No.
```
…
-
```
Further description of the enhancement:
Have health regeneration heal marines with healing skills faster than normal
marines.
Is this enhancement being created to fix another bug?:
No.
```
…
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### Intended Change
UEF T2 Stinger can build a single T1 land unit on its hook at a very slow rate. 1/8 or less T1 land factory build rate. This will allow it to equip itself with a MM and replace it…
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### Testmerges
#7242: 'WIP Yautja Clan TGUI Menu' by realforest2001 at commit 0f24fabd69 #7164: 'Fax Responders' by realforest2001 at commit 3073164b9b #6334: 'Xenomorph Endgame' by Git-Nivrak at com…
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Aliens Minor Victory!
The marines have failed to clear the infestation, the hive can live for another day.
4 marines survived, 0 managed to escape. 1 aliens survived.
I dont have more data abou…
ghost updated
8 years ago
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Because we always produce a new base or BC, Marines cannot be produced. We should decide to produce CommandCenters OR Marines at this point, based on how good our economy is.
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The build marines minigame allows you to kill your own marines without reducing your score. This means that the optimal strategy is to constantly kill marines as they are built in order to avoid build…
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everything here
https://cm-ss13.com/wiki/Marine_Equipment#Mercenary_or_Black_Ops_Equipment
specifically in mercenary or black ops equipment
some of this you can find on colonies randomly (NOT MARSO…
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The Legion Reconnaissance Squad shows as having 7 Marines, even though there is only 1 Sargeant and 4 Marines in the Squad.
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## Description
Some ColMarTech vendors vends guns in gun cases, for example MP Equipment Vender:
![зображення](https://github.com/RMC-14/RMC-14/assets/71643624/f8f122fc-0fbb-4a58-8d06-5443d3c63fdf…