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FAForever
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Lua code for FAF
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Move hidden crash damage out of Ahwassa and CZAR scripts
#6311
lL1l1
closed
1 day ago
3
Enhance the periodic logging to help understand memory usage
#6310
Garanas
opened
2 days ago
1
Implement variable transport speeds
#6309
Basilisk3
opened
2 days ago
5
Fix sats being able to trigger nuke explosions
#6308
Basilisk3
opened
2 days ago
3
[SACU Rework] : Seraphim Enhancements
#6307
MrRowey
opened
2 days ago
1
[SACU Rework] : Cybran Enhancements
#6306
MrRowey
opened
2 days ago
3
[SACU Rework] : Aeon Enhancements
#6305
MrRowey
opened
2 days ago
0
[SACU Rework] : UEF Enhancements
#6304
MrRowey
opened
2 days ago
1
[SACU Rework] : Small Buff and Nerf to the Quantum Gates
#6303
MrRowey
opened
2 days ago
0
[SACU Rework] : New Base Stats
#6302
MrRowey
opened
2 days ago
2
SACU Rework
#6301
MrRowey
opened
2 days ago
0
Raw SACUs New Stats
#6300
MrRowey
closed
2 days ago
0
SACU Rework
#6299
MrRowey
closed
2 days ago
0
Reworking how the novax operates
#6298
MrRowey
opened
3 days ago
1
Disable the area commands and the Pulsar
#6297
Garanas
opened
3 days ago
3
Don't block death nukes with mobile shields.
#6296
lL1l1
closed
4 days ago
2
Use LOD instead of always emitting for Chrono visuals
#6295
lL1l1
closed
4 days ago
0
Rearrange changelog headings and tweak various changelog snippets
#6294
Basilisk3
opened
5 days ago
0
Fix mod backwards compatibility in Aeon weapon files
#6293
lL1l1
closed
5 days ago
0
add state machine files and supporting files
#6292
relent0r
opened
5 days ago
0
Fix unit view clipping in replays for the mini layout
#6291
PaletzTheWise
opened
6 days ago
2
Define the Asylum's footprint in its .bp
#6290
Basilisk3
closed
6 days ago
0
Revert FiringState OnLostTarget working through HaltFire
#6289
lL1l1
closed
3 days ago
0
Improve guards for `table.copy` to fix blueprint reloading crash
#6288
lL1l1
closed
6 days ago
2
Fix intel state not being assigned
#6287
lL1l1
closed
6 days ago
1
AI - Fix incorrect unit set in T2LandAmphibious factory build template
#6286
relent0r
closed
5 days ago
2
Fix sub-optimal drag build of the air grid template
#6285
Garanas
closed
6 days ago
0
Revert "Move classes of UEF projectiles to separate files"
#6284
Garanas
closed
1 week ago
0
Add feature to preview adjacent units when building
#6283
Garanas
opened
1 week ago
9
Display economy values as decimals in unit viewer
#6282
lL1l1
closed
1 week ago
1
Fixed ExtractCloakMeshBlueprint which assumes Categories being called on a unit without Categories.
#6281
The-Balthazar
opened
1 week ago
1
Increase mass fab throttle maximum energy storage to allow for full damage overcharge
#6280
lL1l1
closed
1 week ago
0
Populate the blueprint field `AverageDensity` of units
#6279
Garanas
opened
1 week ago
1
[Feature]: Improving the Novax Satellite and Ground Station giving distinct roles
#6278
MrRowey
opened
1 week ago
3
Fix bombers not keeping track of attack ground tries
#6277
lL1l1
closed
6 days ago
4
Make PR template default instead of requiring query
#6276
lL1l1
closed
1 week ago
1
Fix the invalid replacement of `TrailEmitterBlueprint` into `return`
#6275
Garanas
closed
1 week ago
1
Batch process all props and bake in existing blueprint manipulation
#6274
Garanas
opened
1 week ago
1
Fix compatibility issues with Lua 5.4
#6273
Garanas
closed
1 week ago
0
Format the majority of the remaining blueprint files
#6272
Garanas
closed
1 week ago
3
Format and cleanup all unit blueprint files
#6271
Garanas
closed
1 week ago
2
Improve performance of HQ manager component
#6270
Garanas
closed
1 week ago
0
revert pull request template
#6269
MrRowey
closed
1 week ago
0
Improve performance and readability of the jammer manager brain component
#6268
Garanas
closed
1 week ago
0
Rework the brain components
#6267
Garanas
closed
1 week ago
2
Fix the blinking lights of the storage structures
#6266
Garanas
closed
1 week ago
0
Implement the blinking lights at a unit level
#6265
Garanas
closed
1 week ago
0
Introduce the brain component to register storage state
#6264
Garanas
closed
1 week ago
0
Re-introduce the blinking lights feature
#6263
Garanas
closed
1 week ago
0
[Bug]: UnitViewDetail shows wrong firing pattern for Cybran Static Flak (Burst Master)
#6262
lL1l1
opened
1 week ago
0
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