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**Describe the bug**
I'm trying to use Zep with ImGui, inside the Cinder framework (which has its own keymapping but internally uses GLFW). My keyboard is Spanish, which means that some keys (notably…
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Maybe we should double check RenderGeometry with big endian architecture
1bsyl updated
2 years ago
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https://github.com/oskarnp/microui-odin/blob/be82d54387da8acc52142ce4ece96fd61a1e0908/microui.odin#L233
https://github.com/oskarnp/microui-odin/blob/be82d54387da8acc52142ce4ece96fd61a1e0908/microui…
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Not an issue, but thought you might like to see my sokol/zep/microui/fonstash mashup :) It was an interesting exercise in getting general font rendering via bitmaps and fontstash working across a bunc…
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Hello, I have changed the demo code so it allows window resizing, but when I'm resizing window part of the window contents is being covered by black rectangle.
Screenshots below show the problem:
…
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While trying to get OpenGL running on OpenBSD I noticed auxv is empty. Why is that?
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## Context
Compiler crash using this code
```
package main
import "core:fmt"
//import mu "microui"
main :: proc() {
fmt.println("Hello World\n");
// COMPILER CRASH
…
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http://stackoverflow.com/questions/9961473/nm-vs-readelf-s
This is related to #1 in that the reason I thought that I can't use `nm` on windows is actually because I can't use `nm` on stripped binarie…
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It seems a pointer device is needed to use the microui interfaces.
I'd be interested in keyboard control, I suppose this would also mean tab order would be useful.
Thanks for all your work!
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Version: 5.5.0
When trying to create a new `OpenIdConnectConfiguration` object from a json string created with the `OpenIdConnectConfiguration.Write` static method a deserialization exception is th…