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### Describe the desired feature
One of the issues with HttT is that the player can quickly retake the supposedly highly defensive city and castle of Elensefar.
Currently there are almost no signs…
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Hi,
wipe_towers_v02.pl generates wrong travel values for me i don't know if it depends on a special version i use the version visible in the top line of the files in the attached zip. The values ar…
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Now it looks possible we will be able to put new AI lords temporarily in the game, with the help of the AICE (and eventually we may be able to open a space in the game to put a new AI there permanentl…
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Expand capabilities from `run_neon` to simulate additional supported tower sites (e.g. PLUMBER2 & AmeriFlux for RUBISCO).
Since we already have surface datasets and datm input for additional tower …
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It says in description that Emerald Tower can only be visited once but I am able to visit it once again next week? Bug or redesign?
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There is definitely at least one Flagship issue, the weird issues in #45 notwithstanding.
**Warlords:**
```
Munificent-class Comms Frigate (70 points)
- T-Series Tactical Droid ( 4 points)
…
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For only the prison road, there are separate images for the road beneath the players, and the wall that towers over the players and should overlap them when they drive under it.
Implement the overlap…
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2015 data missing for Proj 84: SG-1515BBBK0377
2016 data missing proj 19: SG-3114BBBK2156 - this project may be missing data on other towers from 2016 as well
Proj 25 missing all/most 2015 and 2…
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Build on the general game play idea of the game:
Using population and towns to add more depth to the tower defense.
Population can be used for: Building, upgrading, manning towers, creating popu…
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Cava is not building from source or from AUR on arch The arror is in bothe one: (Arch, Terminal: tillix DE:gnome)
/usr/share/automake-1.17/am/depend2.am: error: am__fastdepCC does not appear in AM_CO…