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for some reason in 1.12 when you try and pump oil in the ocean you get the top layer of oil and then water covers the oil and you get water. this wasnt an issue in 1.7.10
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I tried replacing water with lava to get lava oceans/rivers/lakes in my alternate world, but instead it generates obsidian oceans/rivers/lakes.
```yaml
worlds:
world_other:
copy: world
…
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As it appears, continent contouring is activated silently by default as part of the age gridding workflow in GPlately.
However, this is problematic, because unsuspecting users would not understand …
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![2024-03-03_17 55 37](https://github.com/MCRcortex/voxy/assets/48157961/7aaa4173-56ac-4b86-b125-57bf39bf5920)
I'm using the Faboulously optimized modpack and 3 extea mods: voxy, c2me and nvidium. I…
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For m3u8 master playlists containing Both audio only and Audio Variants , i do not notice the switch between AudioOnly to AV or ViceVersa when the bandwidth is throttled.
example:
The below playli…
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Version Information
Forge version: 28.1.99
Botania version: r1.11-373
# Further Information
Just a list of things that are unobtainable in a Garden of Glass world (or relying solely on a wande…
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Certain mods add liquids that flow upwards instead of downwards. An option to allow "anti-oceans" to generate, where every air block above a specified Y-axis is replaced by an upwards flowing liquid, …
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If you create a biome-group that contains oceans, then that ocean won't spawn any isle biomes. Oceans that do spawn through land-rarity are not affected.
![world_biome](https://cloud.githubusercontent…
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After noticing lots of lag looking in certain directions, I realized oceans seem to lag a lot.
I'll go from 300fps to 40, looking in land direction and ocean direction respectively
The mod was wor…
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### Game Version
v1.19.3
### Platform
Windows
### Modded
Modded
### SP/MP
Multiplayer
### Description
The code for structure is not checking for saltwater. Also the underwater checks are insu…