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### Current behavior
Not showing the keys/buttons i click.
### Steps to reproduce the behavior
im not even sure--
### Expected behavior
for the software to show the keys/buttons i press
### Oper…
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Hello.
I have developed a Unity app for oculus quest 2, which implements this websocket library and establishes a connection with a remote server. At first the connection was established normally and…
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I have an oculus quest 2, and can't seem to open the menu with the controllers. Can you clarify if this is possible, and how?
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And the other R(y, z)-axes?
I've never done anything like this before and need a lot of handholding.
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Store (Steam, Oculus): Steam
Headset (Index, Quest 2, etc): Any, but in my case it's ALVR with Pico 4 headset
A detailed description of the issue: Bonelib 3.0+ crashes game when loading with it, pre…
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System:
- Windows 10 Build 19042.285
- Visual Studio 2019 Community
- Oculus Quest 2
Steps:
- Compile samples
- Run hellovr_opengl
Expected:
- Cubes are rendered in the VR headset.
Actu…
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**Describe the bug**
For example, Oculus Quest 3 does not have a physical keyboard, but noVNC does not show the virtual keyboard button in the built-in browser.
**To Reproduce**
Steps to reprodu…
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The module works perfectly on MS-Windows using Unreal Engine 4.27.2 but if I try to build it for Android for Oculus Quest 2 I got the following errors:
- error: **'GetSectionText'** marked 'overrid…
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Finally I finished to build and publish an IATK application at Oculus Quest 2. It is not necessary using Air Link to run the application in Oculus. However, the quality of rendering is very poor.
…
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## Configuration
Wolvic version: 1.7
Wolvic build ID:
Hardware: Quest 3
## Steps to Reproduce
1. open https://krpano.com/releases/1.21/viewer/krpano.html?xml=examples/depthmap…