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NativeWebSocket
🔌 WebSocket client for Unity - with no external dependencies (WebGL, Native, Android, iOS, UWP)
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Fix disconnect via keepalive, invoke DispatchMessageQueue to handle received messages
#97
Tossrock
opened
1 week ago
0
how do you make a server with unity too?
#96
skindin
opened
3 months ago
0
Trouble Connecting Meta Quest 2 Android Build to WebSocket Server on ESP32
#95
holanda-lucas
opened
5 months ago
0
Are we able to send or react to ping/pong message?
#94
zouh520sdo
opened
8 months ago
2
Using ClientWebSocket through a proxy
#93
Robert-96
opened
1 year ago
3
Client connection closes automatically after a while
#92
eliteforcevn
opened
1 year ago
3
Ping Pong
#91
eliteforcevn
closed
1 year ago
0
FixedApplicationFreezeIssueOnInternetDisconnect
#90
talhaArthur
opened
1 year ago
0
App Freezing when internet is turned off but still device is connected to wi-fi network
#89
tejasriram13
opened
1 year ago
1
OnMessage not being invoked
#88
sayaranika
closed
1 year ago
1
Headers are not working in WebGL build.
#87
DiscreteTom
closed
1 year ago
1
Alternative that doesn't require async/await or `#if` on web
#86
mikerochip
opened
1 year ago
0
does it work only as websocket client?
#85
virtouso
closed
1 year ago
2
WebSocketConnect in reconnect case
#84
VarnavaA
opened
1 year ago
2
"Unable to connect to the remote server" from Android with wss connection
#83
Hugosabb
opened
1 year ago
3
Game freezes when focusing back
#82
SrBrahma
opened
1 year ago
4
Can't establish connection using oculus quest 2.
#81
papdimitr
opened
1 year ago
2
Silly question
#80
BradfordATowle
opened
1 year ago
0
I'm using the code sample Connection.cs to connect to ws://localhost:3000 but I am getting a Unable to connect to the remote server.
#79
eduardoseitz
opened
1 year ago
4
Unity android game backgroud and lost connection ,but on OnClose not called
#78
jygao
closed
1 year ago
1
Unable to connect a Tablet and a HoloLens
#77
husathap
closed
1 year ago
1
Unity3D 2022 Dedicated Server not connecting WSS on server
#76
keecity
opened
1 year ago
1
Confirm that library does indeed work when deployed on Hololens 2 via Unity
#75
anjelomerte
opened
1 year ago
1
Wss connection works on WebGL builds but not on mobile or editor for some URLs
#74
Woody4618
opened
1 year ago
2
WEBGL work 2 time quikly VS C# Websocket
#73
webrobot1
opened
2 years ago
1
Problem connecting to websocket server on local network wit an external ip 192.168.0.xx
#72
metalogica
opened
2 years ago
6
Unity android build mysteriously stopped connecting to server, editor works fine
#71
dskill
opened
2 years ago
3
Unable to connect to wss, but ws works perfectly
#70
vlori2k
opened
2 years ago
1
Perform array copies outside of `lock`s in Receive
#69
zach-r-d
opened
2 years ago
0
WebGL build errors
#68
DaylightNebula
closed
2 years ago
2
Confused about DispatchMessageQueue() and different order of OnClose/OnMessage in the latest version
#67
xucian
opened
2 years ago
3
Applying and catching timeout
#66
nirharpaz
opened
2 years ago
0
websocket.OnMessage not recieving communication from the server
#65
nirharpaz
closed
2 years ago
3
The WebSocket request or response contained unsupported header(s).
#64
adityagalanga
opened
2 years ago
0
Added Options for WebSocket.
#63
selzler
opened
2 years ago
3
Fix wrong buffer variable usage when error occurring
#62
insthync
closed
2 years ago
1
The remote party closed the WebSocket connection without completing the close handshake.
#61
rakeshparihar
closed
2 years ago
1
IL2CPP Support
#60
brian7526
closed
2 years ago
1
Can i send string and bytearray together?
#59
Matt-Finlay
closed
2 years ago
1
Quick Fix to make this work with Glitch.com servers
#58
evnb
opened
2 years ago
0
Is there a way to deactivate Nagle algorithm / use TCP_NODELAY
#57
maeln
closed
2 years ago
1
Network Disconnects - Abort or Close
#56
lkarthee
opened
2 years ago
0
Alternative using UniTask
#55
Iblis
opened
3 years ago
2
Fix issues on Unity 2021.2
#54
kentakang
closed
2 years ago
11
WebGL Build failed on Unity 2021.2
#53
kentakang
closed
2 years ago
1
Moved samples to support unity package layout
#52
kyverr
closed
2 years ago
1
Is support for WebGL builds approved/condoned by Unity?
#51
jsharf
closed
3 years ago
2
Websockets OnClose doesn't contain the close message
#50
Esildor
opened
3 years ago
1
Unity app Crashing when reopening from Background after idling for ~10+ minutes
#49
JimmyDelaney
opened
3 years ago
1
Unity Application freezing when network connection is lost. Is there any timeout parameter that can be configured ?
#48
saikiran469
opened
3 years ago
1
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