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I need to use the sensor in the process, how should I set up the rigid body to achieve this?
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Hi,
Firstly thank you for creating such a clean physics engine and providing sample scenes as well.
I was experimenting with using the concavemesh.obj as a static mesh as a terrain. However, I r…
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Physics system needs a maintenance pass! It's been a while since this has gotten some attention and it does need some love.
One item on the table is whether or not to continue using ReactPhysics3D.…
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**Is your feature request related to a problem? Please describe.**
Mta suffer from bad physics, doing own scripts will cause cpu suffer while are already exists ready physics libraries
**Describe …
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Hi Daniel,
Thanks for all your work on this library, I'm really enjoying using it.
I'm just running in to an issue with capsule vs concave mesh. I use a capsule to find contacts for character coll…
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![Alt text](https://tenor.com/view/cat-catdriving-gif-22785638.gif)
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ISSUE:
When I try to compile I get a ton of errors.
The full list is here: https://pastebin.com/wy3f7zvQ but the gist of it is in the code the type uint32 (not uint32_t) is used but it doesn't exist…
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Your project is building fine on MSYS2 MINGW64 on Windows 8.1 64 bit. Don't be a MSVC-only project!
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I get the following errors when attempting to include reactphysics3d.h. This is using the latest master branch. Building with G++ 11.3.0 on Ubuntu 22.04.
```
/home/saeun/Projects/coje/venjor/reactph…
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I am using this for a small custom 3D engine of mine, and I tried adding it to my project with no success.
I get this error on both Arch (installed from pacman) and windows (using the CMake INSTALL t…