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So there is a similar software called freemocap. It's also open-source the problem is that it is not quite real-time and doesn't support vr. But it supports multi-camera and just needs to calibrate us…
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Use case:
Every time an opponent joins my game, I need to recreate it if I still want it to be available for other people to play.
It would be nice, if game could have a "persistent" flag, meaning…
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### Describe the project you are working on
3rd person platformer thingy / realtime vfx for portfolio
### Describe the problem or limitation you are having in your project
Currently it is possi…
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Hey there!
I‘m trying to recreate this example of dynamic geometry with Embree:
https://steamcommunity.com/games/596420/announcements/detail/1624021088655207523
I’m running: Unity 2019.4.17f1 (LT…
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### 🔖 Feature description
Firebase allows you to actually listen to query results. If the results of your query would change if you ran it again, you are automatically given the latest results of you…
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[//]: # "These lines are comments, for letting you know what you…
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**Platform / OS / Hardware:**
Debian 11 GNU/Linux
**Github hash:**
2319a00c4f5b2b89d030e8e499baf85d62da2c6b
**Hardware:**
x86_64, Vulkan API 1.1. Device AMD RADV STONEY (ACO)
**_Descr…
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This may not be feasible, but just in case:
A lot of games and voice chat programs (for example, Steam voice chat) appear to have some sort of realtime audio noise reduction, which is handy if you ha…
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Cool set of cmdlets! I've been looking for something like this for quite some time.
Write-AudioDevice hard codes a sleep of 100 milliseconds between samples. This is good enough for many purposes…
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Hello
I was told to check with you guys about my request too.
I don't know if you are familiar with the Waifu2x upscaler and filter. It's both web-based and in program form.
You can grab the program …