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HP has different "value", depending on the size of the ship. Destroying 100 HP of large ship is relatively easy, destroying 100 HP of small ship takes more effort and more weapons. Current implementat…
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I'm unsure how accurate these are, particularly the Saturn V's use of the ISDCs, but here are a couple:
[Apollo rescale 1_3.craft.zip](https://github.com/shadowmage45/SSTULabs/files/1036721/Apollo.…
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### Short Description of the issue:
So been thinking about force fields and docking areas as I've been working on ships and trying to land the smaller craft on the ring world (beachball physics ATM…
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Spacemarine: Idea for eco-mod: licenses. Ability to build stuff like ships of a certain size etc. good as a motivation for players to make some money. Can be extended to certain blocks or classes of b…
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Basically whenever I spawn I get shot under the ground and every polygon in render range is randomly scrambled. I don’t have access to the log files but I’ll try to get them. This happens to other peo…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Operating System
Windows 11
### CKAN Version
1.34.4
### Games
KSP 1
### Game Version
1.12.5.3190
### Di…
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## Bug Report
Racial/T2 Hull skills missing from some "Change Ship skills" Right click menus.
https://puu.sh/w0DbS/7ac719608b.png
### Expected behavior:
The Racial/T2 Hull skill (I.e Amarr friga…
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I tend to rotate my ships 90 degrees to face east for takeoff, and this confuses KVV. The up/down rotation buttons appear to do nothing, and I thought maybe they were deliberately disabled or throwin…
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The default designs in SR2 have never been particularly impressive, to the point that I don't think anyone uses their starter ships for anything except scouting (unless they retrofit them, but this op…
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I have suggested many things before by talking to the server in the mk48.io game, but this seems like a better place to mention them. There are multiple ships that I would like to see added to the gam…