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## Summary
I've gotten some amount of feature requests and bug reports on [korean roguelike gallery](https://gall.dcinside.com/board/view/?id=rlike&no=412120), so here it goes. Will add separate link…
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At the moment all logs are piped to the console, which is ok, but if you aren't looking for them then you might not see them. Might be good to revisit the IndigoLogger and have it render to an in game…
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The error output of
```wasm-01adcf06-18194:2 Uncaught (in promise) RuntimeError: unreachable
at __rust_start_panic (wasm-function[18194]:1)
at rust_panic (wasm-function[18181]:31)
a…
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### Your GTNH Discord Username
_No response_
### Mod Version
1.0.0-alpha52
### Java Version
Java 8
### Graphics Card Vendor
Intel iGPU
### Bug Report
Upon joining the world, item slots may ra…
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# Overview:
A player has completed some dialogue for Natsuki to discuss why she likes roguelike games (a topic she raised previously when discussing video games). It is offered as a gift to the Just …
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Matt Drury (Seattle Galvanize data science instructor) developed a sweet looking Roguelike (TL;DP) and if y'all are interested, he said he'd be happy to talk to the team about how he got started. You …
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I’ve created a rough starting point for a clojure/script roguelike tutorial: https://folcon.github.io/my-little-roguelike/start.html
The code is here:
https://github.com/Folcon/folcon.github.io/bl…
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### Describe the project you are working on
A traditional roguelike where I plan to have dungeon generation similar to something like Zorbus: https://dungeon.zorbus.net/ . There is a list of specif…
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The neon engine used the typical roguelike text interface. The argon engine will be using graphical tile sets. A set of top-down perspective tiles is needed for demonstration purposes.
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```
What version of the product are you using? On what operating system?
Latest Source as of Dec 16, 2009. On 64-bit Windows Vista.
Please provide any additional information below.
I believe this i…