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We have this https://github.com/nmondal/cowj where we use js engines.
We have ran some tests and in summary, when we use Graal Script Engine + GraalVM, it is very, very slow compared to Rhino + Temur…
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Requesting for Lua (incl. LuaJIT/Lua 5.1) language binding for ORX game engine 1.15.
ORX is a fantastic game engine. The Lua language binding will help game programmers develop games using ORX game…
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The following errors were reported by 5.8.0-dev.20241117 vs 5.6.3
[Pipeline that generated this bug](https://typescript.visualstudio.com/TypeScript/_build?definitionId=48)
[Logs for the pipeline run](…
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### Is there an existing issue for this?
- [X] I have searched the existing issues and didn't find mine.
### Description
I have encountered an issue while using Maestro version 1.39.0 on macO…
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### Bug description
Am launching a script taht trains a model which works well when trained without ddp and using gradient checkpointing, or using ddp but no gradient checkpointing, using fabric to…
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This issue should serve as the central discussion for notes / needs for the script engine upgrade.
Mandatory Requirements for the New Scripting Engine:
* Security Context
* Be able to give/take…
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pyenv installation on windows is successful
Also, "pyenv --version" showing installed version.
but on calling pyenv
showing error as "Input Error: There is no script engine for file extension ".v…
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We now kinda-sorta base language support on Unicode Blocks, as inspired by [pyfontaine](https://github.com/googlefonts/pyfontaine).
This is weird, as it says a font can only support Dutch when the …
RoelN updated
3 years ago
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We have these options:
- Mono C# scripting
- CPP DLL runtime loading (like in UE)
SamCZ updated
2 years ago
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Original issue created by Tobias Wiens on 28, Apr 2015 at 10:15 AM - PWS-183
For the docker functionality a custom script engine option would be appreciated.
Adding all possible script engines har…